VR

Oculus Quest firmware 28 is announced and has already been deployed for some lucky Quest owners. I cannot tell wether this firmware is adding something to the Oculus Quest 1 or not but I hope the Oculus Air link will eventually be available for both Quest 1 & 2. But what is the Oculus Air link ? It is the...

Jeudi dernier a eu lieu l'inauguration par la secrétaire d'état en charge des personnes handicapées - Sophie Cluzel - du système immersif conçu par Imagin-VR et FOKS lab à Tours. Ce dispositif a pu être créé grâce au CHRU de Tours (centre d'excellence EXACT-T), à l'AESPHOR et à la fondation Orange. Nous avons oeuvré ensemble pour créer un produit fiable...

HP Reverb G2 has already been released. I did not talked about it in my blog but it can be useful to make a quick presentation : keeping same philosophy as the first HP reverb it proposes a display of 2160x2160 per eye and a field of view of 114° (which is a bit more than HTC Vive & Oculus...

Oculus Quest firmware 16 is here and enables us to keep the passthrough mode as home environment ! I think I will keep that option enabled since I can interact with "the outside" : I can now talk to my child, avoid the dog/cat, grab my coffee on the table ...

What's new in Oculus Quest firmware update ? For those who did not try already the hand tracking capabilities of Oculus Quest, update your firmware (12, available for download since 2019/12/09), reboot your Quest (I did need to reboot after updating it) and go inside the Settings/Experiments section to activate hand tracking. And ...

New update is available for Oculus Quest. Just let your Quest switched on with internet access to get it installed (version 9 of the firmware, you can check your version going to Settings>More Settings>About). What does it improve ? Video passthrough mode (while creating the guardian) is really better! It seems to fix the issue I pointed out in my first post...

My training demonstration presented in the previous post has been updated. Sound experience has been improved : you can use the hammer to hit various materials which emit various sounds. Computer OS console has been improved too : you can now type some predefined commands (dir/format/help/...

I developed an application (deployed on Oculus Quest but compatible with every VR headset) and would like to share it with you. I will present it tomorrow at LVRC but for those who won't be present you can now be aware of what we can do with an Oculus Quest. I imagined this application as a really short escape-game, just...

Most of the Oculus Connect 6 (link to the official video) talked about Oculus Quest and its improvments for end of the year and for early 2020. Hand tracking will be available in 2020 : based on cameras (which are not depth cameras) and AI we should be able to use our hands instead of the controllers. It can be really...

During summer holidays Oculus updated the Oculus Quest and I was happily surprised to see new options in the Oculus Quest parameters, and that without using my smartphone ! Some of the new parameters are: the advanced settings for the guardian. Now, we can adjust the way it appears choosing the sensibility for head and hands detection individually. The sensibility can be...

I saw that on TV sometimes ago : instead of looking at animals through grids in a zoo, it is now possible to visit them immersed in their wild environment hiring a VR headset. I find the idea really smart ! This is a good way to use 360 video and VR headset to raise awareness in children minds, to show...

As you may know it is possible to side load applications on Oculus Quest (fortunately !), just put your device in developer mode (through the companion app on your smartphone) and install/uninstall your APK using adb for instance. You can either install Oculus Quest APK (using tracking & controllers axis/buttons) or Android APK for smartphones (SteamLink, Netflix, ...

You can find the HTC Vive Pro Eye SDK on HTC developer portal : SRanipal-SDK . You will have to sign in if not already done. It will enable you to get both gazes when using HTC Vive Pro Eye HMD but I did not see video feedback to display the real movements of the eyes on computer screen. Looking at...

A little post for Unity developers who work with Unity XR API and process the XR Inputs with Unity Legacy Input System. New Unity releases (2019) introduced InputDevices which enable us to get a device by role (Generic/LeftHanded/RightHanded/HardwareTracker/...

Oculus Quest is the first affordable autonomous headset with 6 DoF (Degrees of Freedom) tracking for head AND hands (ed : HTC Vive Focus Plus is doing the same but it is designed/priced for professionals). I clicked on the pre-order button and waited till 22th of May to try it and give you my first impressions. Let's talk about Quest a...

I received my Oculus Quest this morning ! I tried it really quickly (too quickly) ...

As you certainly know it (if not, now you will), HTC Vive Pro will be released with a Tobii eyetracker inside in may 2019 (in fact while writting this post I received an email from HTC telling me it I can order it today). This new release is called HTC Vive Pro Eye and costs 1390€ plus VAT (+185€ for...